SakeTami
Kerni
Kerni

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Bound in desire 0.27 Patreon beta

Here it is , the beta version for the beta tester. More story for the story , the translation injection and the alpha version of the mini story modding framework.


Download Win 64 Pcloud
Download LINUX Pcloud (Unoffical and Untested)
Download Mac version (unsupported and untested)

Download Win 64 Mega


Here is the changelog:
Change log : Version 0.27 (closed beta)

- Added: About 300 VN frames for the main story

- Added: Spellchecking from Merlin (in our discord) our magic helper for my bad English =)

- Added: Spellchecking function to inject spellcheck files from my GitHub (https://github.com/KleinKerni/MilkyWaysStoryFile)

- Added: Mini Mod editor in a very experimental alpha state (Currently no tutorial available due to time, useable with debug tablet from in-game from inventory)

- Fixed: a problem with the sequence when skipping frames with Q

- Fixed: a bug in which the hair color of the main player is reset to Red all the time. (you can always change this in the spaceship changing room)

The highlight in this version is something nobody will use (my prediction), the mini story mod framework. A poor mans attempt for a simple story addition tool. IN which the player can place props and machines into the scene along with triggers and functions to create side content for the game.

You can access the editor with the debug tablet in the the inventory.
But i must say that this is a very very last minute addition and it will break (i doubt that it will crash the game but it may not work as intended)

I was also not able to create a tutorial for it , you can just take the tutorial from milky ways in the discord. I will create one later when i have time. This mini mod functionality comes with a "proof of concept mod" which you can load in the editor.

so... ahm.. have fun ?? hopefully ?

Bound in desire 0.27 Patreon beta

Comments

I added the 0.27 MAC version but as always , it is untested and unsupported. >_<

Kerni

Can we have a MAC version?

valdis

THis is not a classical mod , please look into the discord in the minimod section. YOu will find a tutoprial there and see that you can not change the C# scripts. Only use them. It is essentially how i create the story for the game but more streamlined for small events.

Kerni

What I wonder about the mod tool is whether created content would be shareable and whether a mod community would be given a platform. For example, Discord. And how quality control would be carried out on content created by third parties to identify potentially harmful content.

Falloutbabe


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