SakeTami
Kerni
Kerni

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Weekend debug log and Junas AI life events

I thought i had the worst part out of the code last weekend but somehow the navmesh doesn't want like i want. (Malia ended up on the roof of her building somehow during the execution of the AI life events) I guess this will resolve very quickly (i hope just rebacking the navmesh will do) and then i can finish Junas AI life events.

After that (next weekend i guess) i will start to generate the underground levels of the island for the player to discover. Then the Story (many more animations) and... well.. we will see xD

Weekend debug log and Junas AI life events

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Keep it up!


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