SakeTami
Kerni
Kerni

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Puzzle the pieces back together

Last weekend i implemented all the characters and registered them to the copy script (mostly materials , morphs). They stil need new clothes since they all are currently wearing the same dress as the robogirl ^_^.

 I also revived a old minimap script from the dead and i am planning to use it in the game (as you can see above)

This weekend , my goal is to puzzle the most basic things back together. I need to make the BASICS of my framework to run on C# (no AI life  or other extended scripts) and most importantly i need to try out if the save script still works in C#.

As far as my experience goes this will be doable but with big hiccups , something is always wrong .. always... >_<


Puzzle the pieces back together

Comments

In game you can disable the minimap with key M (as far as i planned). Maybe i will also make it that you can change the alpha value of the map (maybe)

Kerni

any way to adjust some sort of opacity of the overlay map...?

DVK


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