This is kind of a last minute quick update, because I locked in to code a bunch of things for the game, most specifically cum/fluids.
Some of you might remember quite a while ago I was trying to add cum to the game and was fiddling with fluid simulation, that had a lot of drawbacks, both heavy CPU and GPU usage, CPU for the simulation as every particle would run physics and some rules to interact to other particles, GPU because it'd need to run ray marching on a sorta bigger scale, rewrite depth to make shadows work and yadda yadda.
That wouldn't cut it in here, so this month I tackled the issue again and had a different approach, I won't detail much anyway but after a lot of time invested, it's hella convincing and tons, TONS lighter in comparison:
https://bsky.app/profile/wagnersmut.bsky.social/post/3lz4vlyvuak2r
(Still lacking physics interaction and some actual shaders to make it look more like cum though)
But to name a few of the updates coming soon:
Hug interaction and a second rimming animation added.
Grass now interacts to player walking by
Temporary cum button for testing (has to be enabled on the debug menu)
Reshaped the clothes because the initial models looked wonky when wearing
Bit of work on the store which's where the player will be able to buy clothes (not done yet)
Engine upgrade since 4.5 came out (should by default fix a couple gpu related bugs, plus added PS5 controller support)
There's an added cardboard box for the store delivery system but it's not hooked to the system yet
Also added balls and dick twitching during climax animations (only available in the sex challenge thingy), but the sex minigame will probably be reworked since I'm not too happy with it and it's not all that fun.