SakeTami
AidenHet
AidenHet

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Small update on the VR animations

All VR animations now have h265-encoded versions uploaded to their respective folders. This is because the 60fps versions don’t run smoothly on some VR devices. Either way, you now have the option to try whichever version works best for you.

When it comes to file size, the 30fps versions are about the same or even smaller, while the 60fps ones tend to be a bit heavier. I decided to keep them that way since I tested some compression settings that made the files lighter, but slightly reduced quality—which is pretty noticeable in VR.

Anyway, thanks to the person who pointed this out. With this, future animations might end up being lighter overall.

Comments

Awesome. I’ll check some out and reply to let you know how they run on mobile VR players.

GamerWulf


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