SakeTami
Haunting Havens
Haunting Havens

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0.1.3 To Be Released Tomorrow! Character Customization coming Oct. 31st!

Thank you all for your patience! After so, so many, issues, 0.1.3 will be released tomorrow on the 24th! As many of you know, we had a bug in our software that led to incorrect head rotation data being exported in the animation, which led us to find a work around, and extend what was meant to be released late in September, into Oct. 10th. And further extending our release, we encountered a drive failure, with our game project remaining perfectly fine, as we always back it up, but we had lost Judi's subdue X scene, and part of the threesome scene (which has now been re-animated). Judi's subdue X scene shall be released on Oct. 31st along with character customization to give us time to re-animate that as well! Additionally, we intend to improve current animations, and the threesome animations, such as adding some drool and cum during blowjob animations using some fluid simulation, and perhaps faster versions for the animations in the threesome sequence.

Good news! The time has not been lost, as in the meantime, as we were waiting for things to be fixed, we have been working on story mode, and as of right now, the beta of story mode, episode 1, is roughly 30%-35% complete. For episode 1, we're looking to introduce a new character, as well as having some new scenes with current characters, in the carnival/circus environment.

As for Character Customization, we are planning to release it on Halloween (Oct. 31st)! We'll have outfit changes, as well as hair, nail, eye, and skin colour changes!

Preventative measures so we can keep update releases much sooner, and don't encounter issues again: 1. We WILL NOT update any external software we use in which that update has yet to be properly tested, if we had looked in the forums before updating our software, we would have known how many issues others were having. 2. We will keep a constant sync at all times of our files with a cloud service so we never lose anything, and will have a back up of everything we create or animate. 3. Now that we have contracted voice actors, know which we will be using for the characters, and understand how to better implement our mocap, things will progress even faster!

Thank you everyone for sticking with us and supporting Haunting Havens and our future X projects! We have big plans for the future of this project, and are excited for everyone to see them!

Little improvements will still be made, but attached is a preview of the in-game intro sequence for the threesome scene!


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