Beta and demo updated.
Two new levels and tweaks to existing ones. Improved insect mechanics and some minor glitches fixed.
https://slowmolestudio.itch.io/mega-slow-mole
Most importantly, I think the end game has a better flow now, which is really felt on repeat playtroughs. I removed one level. Much like film editing sometimes, the problem wasn't the level in itself, but how it affected the whole. I still like it, so it might come back reworked as a secret or challenge level later.
re4mat
2023-07-02 14:44:38 +0000 UTC