EARLY ACCESS: How I Cloned the Wii U Gamepad (part 1)
Added 2025-12-25 01:53:35 +0000 UTCAbout time, right?
If you've followed the development vlogs, you'll already be familiar with most of this, but it's a little more thorough of an explanation and a good refresher if it's been a while.
Comments
6:50 Canterwood - Hex Workshop 4.22 kg.xm BRO... AYOO... Update: Yooo I recognize so many chiptunes... ahhh... the nostalgia of generators...
AntiVirGear
2025-12-27 11:52:22 +0000 UTCIt's gotten to the point that I am more excited for the public release of a video just to see people's reception to what ever crazy project Matt makes.
David Sanguineti
2025-12-27 02:10:24 +0000 UTCLETS GOOOO
Nathan Hernandez
2025-12-25 22:35:55 +0000 UTCI'm glad to see this topic finally return! Btw around 15:15 you say "we can pair our PC with a gamepad" did you mean console?
Zoltán Zahuczky
2025-12-25 20:19:56 +0000 UTCOh nice, I just watched all the dev videos
Rachel Wolfe
2025-12-25 17:16:29 +0000 UTCI have so much respect for people who take on projects like this esp after working as a C# dev for a while with a completely understandable code base
UltiBat
2025-12-25 16:37:41 +0000 UTCThat bit shift instant replay was top tier
David
2025-12-25 06:49:36 +0000 UTCnah, it would ruin the pacing and mood of the video thus far
IoI xD
2025-12-25 03:36:16 +0000 UTCStupid pun idea - at 02:43 - "lighting in a bottle" - maybe "lighting in a bottle --- I mean 30 pin in a bottle" - completely nerdy joke but it might fit? idk
Adin Biederman
2025-12-25 02:28:04 +0000 UTCAt last! Oh, and also, a couple of thoughts: 1. You should probably put "802.11n" on the screen when you mention it near the beginning; 2. You should consider putting the C logo over the top of the ocean in your sea/C pun as non-programmers might get confused.
Gordinator
2025-12-25 02:19:57 +0000 UTC