Unholy (v2.09) is Stable and LIVE!
Added 2024-01-20 00:03:04 +0000 UTCIf you've been waiting to play Unholy, now's the time! This release fixes all major issues and is compatible with the latest stable game release: A21.2 b37. Jump to the early download through the attached link!

This stable release is planned to be the final update before Unholy Part II, releasing early February to Supporters. The second part of the Unholy Update is completely redesigning the Intro, and adding a handful of new goodies. Due to the large number of changes and additions coming, Part II will require a new game and world. So go ahead and enjoy this stable release for a few weeks!

CHANGELOG - UNHOLY STABLE (v2.09)
- Compatibility: Ensured compat with latest Alpha A21.2 b37. Some blocks broke.
- Added: UI - Shield indicator over Health orb. Indicates all incoming damage is reduced.
- Added: UI - Combat indicator over Level/Steal orb. Indicates active combat.
- Added: T4+ POI Quest Rewards - Decent chance at Grimoires and Skill Points.
- Added: Unique flying animations added to Fallen.
- Fixed: Holy Growth - A bizarre bug was causing passage gates to spawn!
- Fixed: UI - Sorting/locking blocked buttons.
- Fixed: Unholy Armor Set - missing set bonus: spirit regen.
- Fixed: Corrupting Lightning Spells - Rank 2/3 visually corrupted Thunderstorm.
- Fixed: Corrupted Spells could sometimes fail to cast.
- Fixed: Familiars / Minions - No longer take friendly fire damage from Unholy Spells.
- Fixed: Potential preventative for Fallen rarely "falling" through the world.
- Fixed: Undying Minions - Stuck in jump animation.
- Balanced: Undying Mage Minion - Increased lbc xp per attack.
- Balanced: Undying Mage Minion - Now moves faster.
- Balanced: Champion Loot - Rare weapons now have a 50% chance, down from 100%.
- Changed: Shrines - Recharge twice as quick, roughly 2 hours instead of 4.
- Changed: Immortal Essence Bushes - Destroying gives Seed. Looting has chance for x2 Seeds.
- Changed: Elemental Trees - Medium trees now have a chance for a Seed.
- Changed: Elemental Trees - Planted trees now yield as much essence as wild trees.
- Changed: Elemental Trees - Planted trees now yield a Seed at all stages when felled.
- Changed: Night - Unholy entities come out more at nighttime!
- Changed: Wasteland - Unholy entities frequent the wasteland.
- Changed: Holy Growth - Now only affects elemental trees, bushes, crops (Game function doesn't like vanilla trees).
- Changed: Fallen sFX- All fallen now talk less often.
- Changed: Pet Portraits - Now apply Corruption when attacked.
- Localization: Various changes and additions.
- Optimization: Further reduced dll usage and reliance.
- Optimization: Failsafe added to ensure fallen and player minions despawn properly.
- Optimization: Fire & Ice Spells - Potential for lingering lights corrected.
For a full list of changes (v2.0 through v2.08), check out the full Unholy Changelog here: https://discord.com/channels/558569813769846796/1048569705549545554
Enjoy the stable release of Unholy and remember to share your Feedback! Also, don't forget to cast your Supporter-Weighted Vote in the live Polls! Your vote determines what's changed and implemented!
- Devrix