Dear Patrons,
I'm thrilled to announce the release of XBLAH's Modding Tool v2.5.4! This update brings a host of new features and important fixes to enhance your modding experience. Here’s what you can expect:
🆕 New Features:
VtfSheet resources can now be read.
Added choice to redownload mod templates when they have been updated.
Materials and Detail files can now be opened in the Text Editor.
Material Editor now filters out unsupported shader parameters for each shader.
Added tool parameters to Materials Editor.
Incompatible material files will now be automatically opened in the Text Editor.
IdTech2 engine based games are now detected by the tool.
Quake II skyboxes can now be read by the Skybox Editor.
PAK archives can now be read.
🛠️ Fixes & Improvements:
Updated mod templates.
Improved preview in Details Editor.
Improved preview in Materials Editor.
Fixed an issue in Text Editor that would flag files as modified once they are opened.
Added missing PBR dll to Mapbase mod templates.
Improved KeyValue file syntax highlight.
This update is packed with improvements to make your modding process smoother and more efficient. Enjoy the new features and enhancements!
Thank you all for supporting the development of this tool. Let me know your ideas of what I should work on for the next update. A reminder that you can now subscribe to yearly plans with a discount through the tool's website. Or just the regular monthly plan, but your pledge goes straight to the developer instead of intermediaries. The update should be applied seamlessly. If you don't have the tool yet, you can download it here: https://xblah.dev/modding-tool/
Stay creative! XBLAH