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MarvellousLunatic
MarvellousLunatic

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[Episode Izar] Release

[Episode Izar] Release

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Update 0.9.4 Bug-Fix - Restored language handling

Marvellous Lunatic

Update 0.9.3 Bug-Fix - Fixed missing images in various chapters and scene replays following the unfinished asset loading handling

Marvellous Lunatic

Update 0.9.2 Bug-Fix - Fixed availability of Rescue-Capsule Hallway door triggers QoS - Switched to Unity 6 - Changed Asset-Loading-Handling - Added Android version

Marvellous Lunatic

Thanks for letting me know. The "Rescue Hallway" straight forward from that save-file should be deactivated at the moment of your gameplay. This location will be available at a later point in the story, to be specific after you finished the entire first season. (The same will be the case for the "Rescue Hallways" in the other rings) I forgot to add a reference in one of my controllers. I'll fix it in the next build. Thanks for sharing! In case you are stuck you need to turn right into the storage to continue your playthrough and after that you should be able to get in that hallway too. Edit: Original bug-report: User had the option to click on the door for the "Rescue Hallways" in the "Maintenance Hallway" and got the error: ArgumentException: Someone fucked up! Location with the id habitatRescueHallwayA isn't activated!

Marvellous Lunatic

i cant get into maintence habitat

D

I'll try to create try to create a build later today. I'm not sure if Androids permission handling changed again because I have a bit of trouble getting the build on my older device to work. I'll keep you informed.

Marvellous Lunatic

ETA for android version?

Jack727


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