DOGVELOPMENT LOG #12: PupperDex Incoming!!
Added 2020-05-16 05:05:07 +0000 UTCOnce upon a time, I had a dream. A dream of a new way of handling quest tracking, in interstellar airports run by dogs.
A PupperDex.


Working with Dave Makes, our incredible UI artist, those horrible MS Paint mockups turned into something that looks a lot like this:

My productivity this week has been consumed by finally doing my damn taxes. It turns out it's difficult to exhaustively catalog every bit of money you've spent or received over a year after living through said events. That said, I'm doing my best to knock it out before the start of the new week - and as you can see through this (now implemented!) feature, we're still making significant headway in Dog Airport land.
Thank you for your continuing support in a difficult time. You're making this wild universe possible!!
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For reasons I can't get into just yet, I'm aiming to have a version of Dog Airport Game that's ready to put into folks' hands in the next 3-4 months. That means I'll have to close accepting any new pet portrait patrons soon.
If you know anyone interested, please let them quietly know the opportunity is going to leave in the near future - and if you haven't sent me your pet picture yet, please get that to me ASAP!
My email is nelson [at] strangescaffold [dot] com.