Hello, Dog Fans and Cat Conspirators!
The results of the poll came through, and we're getting the next Patreon build after PAX South, when the issues have been fixed and I am slightly less panicked. I wanted to be chill about this, but uh: t-thank you for doing that. You have spared me, and I appreciate it.
Speaking of PAX South - I'll be in San Antonio from January 17-19, showcasing the game in the brand-new PAX Together showcase booth on the main floor! I chronicled the process of putting together the boarding passes we'll be handing out during the weekend on Twitter, and the very next day streamed two hours of Dog Airport Game development to introduce our new character, Rodney. He is a cursed dog who is now a man who wants to be a dog again, and it's all the Babyadog's fault. Maybe some of his own, too. He can't remember. The stream archive at the top of this post will hopefully clear things up.
Oh, we got featured in the Polygon list of 20 most anticipated indie games, and at the top of the Artribune list of games to look out for in 2020! The latter is apparently the biggest cultural magazine in Italy, so it's all pretty exciting.
That's where we are, now. We've got a cursed dog suffering from crippling body horror, two prominent list featurings, 1500 meticulously cut-out boarding passes ready for the event next weekend, and I'm still sick from the hell plague my sister gave me at the end of last year.
God, I love making this game.
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Just a head's up that the coffee cup large enough to block out the sun is now fully implemented in the build, and it doesn't quite fit in the coffee shop that's supposed to contain it. Let me know if I should make it bigger in the comments.