New series introduction! (and delayed return)
Added 2021-05-30 12:23:41 +0000 UTCHello everyone :)
I'm finally back and safe now, and started working on a new series today! Our honeymoon trip didn't go exactly smooth though, and we got stuck in Nepal for 2 weeks more than planned!
(When we arrived for our honeymoon in Nepal, covid there was very low, under 100 cases/day countrywide. While we were there however, covid cases started increasing dramatically (8000/day!) with the new Indian variant (Nepal shares a long border with India), and by the time we were able to get out of the mountains back to civilization, an international commercial flight ban had already been installed by the Nepalese government which is still in effect today. After being denied/missing out on a few opportunities, we finally managed to get on a special charter flight 3 days ago and get back home.)
This means, the first episode of the new series is delayed by 2 weeks as well, it will only be ready approximately june 10 +/- a few days. I will upload a preview for Patreon only as soon as I got something presentable together though. It will be another challenge map:
A tech beeline straight to rocket silo, skipping all non-essential techs! (done using improved research queue mod, in the research order suggested by the mod...). The challenge will mostly come from our map settings in combination with all the missing techs (you won't believe how many important techs we won't have access too, we won't even have military!). Of course, we're going to play on 100% default settings: an unedited standard map, with biters and biter expansion enabled! I'm going to have to use every trick in the book (and some unwritten ones) to even have a chance at launching a rocket under these rules!
Anyway, I'm glad to be back :)
All the best!
Michael