SakeTami
Rouny's Marine Corps 14
Rouny's Marine Corps 14

patreon


New update: Smart fridge, new chem master UI

Smart Fridge and new Chem Master UI

The smart fridge and a new chem master UI have been ported!

The smart fridge stores pill bottles, pills, injectors, and other items containing chemicals, for corpsmen to grab in the chem line.

The chem master now lets you work on multiple pill bottles at once and changes to its UI are not delayed by your ping.

This also fixes many bugs with the chem master interface.

Other medical changes:

New xenonid tunnel UI

By Vixting

Added a new tunnel UI that shows you where each tunnel is on a map when selected.

The map on the new UI also lets you directly click on a tunnel to select it.

Construction skill

By Dutch-VanDerLinde

This is the last skill that was tracked as unfinished on the roadmap, aside from vehicles.

This change reworks the construction system, letting you press Z with a material inhand to open a new menu.

The G menu for construction still works for those that prefer it, with the added construction skill requirements that some objects now have.

As a Combat Technician (Construction skill 2), you are able to build everything except for machine frames.

Examples of objects requiring the construction skill level 2 that comtechs have are the folding metal barricade and folding plasteel barricades, but not regular barricades, which require construction skill 1 instead.

The engineer instructional pamphlet that squad roles (including Riflemen) can buy for points gives you Construction 1 and Engineer 1, which allows the construction of regular barricades, but not foldings. Req also starts with a free 1 at base scaling.

Combat Technicians do not need to use the pamphlet.

You will now also be restricted to building objects one at a time, and only on the tile you're currently on.

This also fixes not being able to barb multiple barricades at once.

Other Changes

General Changes

Map Changes

Fixes

PvE Changes


More Creators