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Rouny's Marine Corps 14
Rouny's Marine Corps 14

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New update: Mob collision, Queen eye, Vampire lurker, Eggsac Carrier, M13 pistol

Mob Collision Mob collision is being added and tweaked this update! This also adds a Shift+R keybind to rest for marines, and resting for xe

Mob Collision

Mob collision is being added and tweaked this update!

This also adds a Shift+R keybind to rest for marines, and resting for xenos disabling collision.

Sitting down, being in crit, and being dead will also turn off your collision.

Pulling someone will allow you to move through them as well.

Big xenos cannot be pushed by smaller ones, while the Queen will push aside and stun any xeno that she moves over.

Hive leader xenos can also tackle other xenos in one hit if they are blocking the way.

The Dancer Praetorian's Dodge ability now has its intended effect of disabling mob collision for its duration, and Lurker invisibility also correctly disables if they bump into a marine.

Make sure you adjust how you build folding barricades and resin doors accordingly, as a horde of marines and xenos can no longer fit through a 1 tile gap as easily anymore.

This also ports wide attacks being a single-target thrust attack for both marines and xenos instead, limited to 1 target.

Your player sprite will also be layered under other mobs so that you can both melee attack and PB someone who is clipping into your sprite more easily.

Queen Eye

The Queen can enter this mode while in ovi, letting her move around and see anywhere that has weeds remotely.

She can also use her AOE heal, and build remotely, while in this mode.

This change also adds xeno late join from the lobby, without having to observe first and forfeiting being able to play the round.

Vampire Lurker

By Dutch-VanDerLinde

The vampire lurker is a new strain that turns Lurker into a silent assassin, with abilities that can heal itself.

It lose all of its abilities and forfeits a chunk of its health and damage in exchange for a large amount of armor, a little bit of movement speed, increased attack speed, and brand new abilities that make it an assassin.

It gains the ability to:

Eggsac Carrier

By Vermidia

The eggsac carrier trades its ability to store parasites and make resin traps for stronger pheromones, more egg storage, and the ability to produce eggs.

It gains the ability to:

Other parasite changes:

M13 automatic pistol

By Magicocity1

A new sidearm has been added: the M13 automatic pistol.

This also adds an M276 belt variant for it, and magazine boxes for the M13. The brighter the trim the greater the magazine capacity!

Armor vests

By Whisper

Already uploaded to the server

Added the armor vest to MP, IO, and Corpsmen equipment vendors.

It has no movement speed modifier, minimal armor, and no armor light.

It does not protect against sentinel slowing spit stuns, and comes with two storage slots.

Hazard vests and jackets can no longer hold items in the suit storage slot. Armor or armored vests must be used instead.

Survivors retain the ability to put items in the suit storage slot regardless of it being restricted.

Tesla Coil Sentry

By metalsage

The tesla coil sentry is here! It slows, stuns, and dazes nearby xenos periodically. It is an alternative to the regular sentry for combat technicians.

Other Changes

General Changes

Map Changes

Fixes


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