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Rouny's Marine Corps 14
Rouny's Marine Corps 14

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New update: Tacmap area labels, M79 launcher, Foxtrot, Oppressor Praetorian, Hive structures

Tactical map area labels

The tactical map will now show you the names of some commonly-used areas directly on it, without having to open up a browser window to see them.

These can be disabled with a checkbox.

Alongside this, the rangefinder will now tell you if a set of coordinates can be supply dropped, mortared, CAS'd or OB'd.

M79 grenade launcher

By Dygon

The M79 grenade launcher is now in! It is available for points to every rifleman. It (currently) has 5 grenade types:

 All of these can be bought for points, and Requisitions starts with a few of each type. A few as in, around 4-5 of each scaling with pop (except for 8 HIRR and 2 star shells), please do not ask me for 30 in the line.

Foxtrot Squad

By Ian321

Tier 3 intel unlockables have been added:

 Both of these can be taken by ghosts that are currently observing, in the form of ghost roles. An announcement is sent in chat when they are unlocked, for marines and ghosts to see.

Mortar changes

Couple of mortar fixes and some tweaks:

Oppressor Praetorian strain

By Verm, sprites by Alekshhh

The fifth and last Praetorian strain has been added! It focuses on pulling in and pushing away foes.

Warding Pheromones

By Verm Warding pheromones now actually do something useful: extend your crit grace period as a xenonid. At the moment there is no base critical grace period for xenos, but warding will make it so that xenos in crit can keep moving around for a couple of seconds. Non-lesser warding pheromones add a second or two of grace period. Other changes, also by Verm:

Hive Structures

By blueDev2

Some remaining hive structures have been added:

This also ports the change that xeno eggs must now be planted on hive weeds, alongside marines now needing to be nested on weed walls that are created from hive weeds, or on resin walls with hive weeds under them.

M5 Camera Gear

By SubjectD9341, PursuitInAshes

The M5 camera gear has been added, an alternative to helmets that still allows overwatch to be able to watch the marine, if they have equipped the camera gear from the uniform surplus vendor.

Note that this does not change the SOP requirements for roles that are required to wear helmets.

Commanding Officer Honor Guard Kits

By J C Denton

The top CIC armory now contains a secure box, locked to the Commanding Officer, which contains 2 honor guard kits.

These contain an M890 tactical shotgun, some pills, buckshot, and in the future, a tracker pointing to the CO.

This update also adds the Commanding Officer's D50 Winter Wyvern pistol, by IceStormTheDragon, RyanStrudfelt, Dygon, Boaz1111.

The CO does not spawn with a mateba belt anymore, and needs to get it from their vendor, being able to choose between it and the new D50 Winter Wyvern belt.

Chem master changes

Some quality of life changes and fixes:

This update also adds a right click verb to medic and ez injectors that empties them of chemicals, and maps the janitorial buckets into the Almayer, which are a container with a capacity of 500 units.

Tackle fixes

Getting knocked down now correctly resets all tackle stacks on a humanoid.

This makes it so any kind of stun that knocks you down resets all current tackle stacks on you, giving you more time before you are tackled down again.

This includes Runner leaps, and short-range Queen screeches.

This also fixes shaking with left click not removing tackle stacks if not fully tackled.

Another big change: being able to return to your body if you ghost while nested, and you later get unnested.

You will get a big message in chat if this happens, and the button at the bottom will re-enable.

Other Changes

General Changes

Map Changes

Fixes


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