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Cut Stone in the catalog (and other data changes)

I made a ton of data tweaks and additions this month. First and foremost is cut-stone is now in the catalog! I've also done tons of tag updates to make it a little less confusing.

This will still be refined over time, but now the data is in enough of a good shape to show the basic structure of what I'm intending here.

Build

This is the top level system. Separate wall, S-System, S2W, etc

Size

This should hold the bulk of the things related to the measurements of the object. There's still work to do here, but this is where you set that it's 2x2, what the angle is, etc

Shape

This will hold the basics of what the object is. Floor, wall, that it's square or curved, etc.

Texture

What texture the file is. Cut-Stone, Dungeon Stone, that it's Block floors, etc

Connection

Openforge, Openlock, Dragonlock, side locks, etc

Component

This should hold what makes the object special. Arrow slit, low wall, grate, etc

Interface

This is mostly for extra parts, and how they connect in to the tile. You'll find stuff like doors and grates, portcullis pieces, lintels, secret door tops, etc all here.

It's a huge amount of data from a single person kind of perspective, so there's plenty of stuff that's miss-filed, but a fair bit less than there was for Alpha 1

Cut Stone in the catalog (and other data changes)

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