I'm continuing to try and make understanding the tile sets easier. Now all the normal tile sets have their own tile trees with their progress in the tree marked off. Hopefully this makes the status of each tile set much clearer. I still need to do the same thing for thick wall (caverns, etc) sets, but there's less to go from on those sets, so I'm still thinking about what the tile tree will look like for them.
Another minor change, I've now fully split standard tiles from thick wall tiles, but this left the scatter option in an odd place. Now when you vote on your preference for standard tiles, thick tiles and scatter, those are in distinct voting pools, and I'll try to just use judgement on implementing a bit from each pool.
With the vote results from last month, I've discontinued doing Wyloch parts. For the most part, anyone who still wants to do Wyloch scaled pieces can still print anything, because the bulk of the support is in bases that already exist. Wyloch parts have been moved to OpenForgeUnsupported. Wyloch received zero votes for keeping it going, so I feel safe in this. 25mm support on the other hand did have a few people who would be very upset if it went away, so I'll be continuing that work.