OpenForge 2.0 Cut-Stone External Doorway Released!
Added 2016-05-10 19:49:03 +0000 UTC
Hallways aren't much use without doors. Well, worry no more, your doorway problems are solved.
Building this set, I realized a new strength of the external tile set over the former edge tiles. The 0.5 versions of the tile can be glued separately from other parts on the cut stone base. I've included some examples of how you can use this to make doorways for halls, but I expect this approach in the future will make external tiles super flexible for building all kinds of tile combinations. Want a corner with a door on one side and a window on the other? This approach means we can do that. I also noticed when I had this setting next to each other in my painting station before I added doors, lining these up next to each other with no door makes for a fairly nice colonnade.
Look at the page on thingiverse for some examples of me using this technique. You can also of course print the door tiles in a full range of sizes like normal. Don't forget that if you want to have the door open the other direction, just print it mirrored on the x axis.
Overall between this release and the external adapters from last release, I'm really starting to feel that the external tiles have a great amount of untapped flexibility. Look for more releases in the future to try and capitalize on that to make building special custom pieces for your board a matter of glue and clamps, not needing to learn blender.
Let me know what you think in the comments below.
I haven't downloaded this yet, but is there a magnetic base for the 0.5 versions (only the door, no tiles). I think that would be very useful due to the fact that you would need a simple tile and then you could attach the doors to any end of that tile while not having to print some separate pieces every time you want some custom door design. That could also work with windows, arrow slits and walls and could also reduce printing time very very much. Anyways, thanks for this!! Was really looking forward to having some doors to smash :D
Octavian-Tiberiu Patraulea
2016-05-11 07:09:16 +0000 UTC
I think you're right, they do work much better as hallways. I may start doing that with my print outs as well. It's always the eternal question when it comes to dungeon tiles...
Matthew Meyer
2016-05-10 22:54:24 +0000 UTC
Yeah, the dwarven forge compatible tiles will always be the bread and butter of the project. I have a huge personal investment in them, so no worries there. For my own gaming, I use the external tiles for corridors and standard tiles for rooms. It appears that Dwarven Forge has now come to the same conclusion (<a href="https://dwarven-forge.myshopify.com/collections/dungeon-unpainted/products/dungeon-pass-1-pack-ks-2-dungeon-gray)." rel="nofollow noopener" target="_blank">https://dwarven-forge.myshopify.com/collections/dungeon-unpainted/products/dungeon-pass-1-pack-ks-2-dungeon-gray).</a>
As a note, the colonnade can be done with the standard door tiles too, I just only happened to notice it this morning.
I would love to have a customization app. Tthe complexity of the models at the mesh level require significant processor power to be able to build each one, any single set I produce currently takes between 5 and 10 hours of CPU time to generate the parts that I then boolean together in blender to make the final releases, and the booleans themselves can sometimes take a while, especially with bigger tiles. A problem with the thingiverse customizer specifically is that even though openscad (the basic engine behind the customizer) can reference stl files, the customizer can't.
With this style using the 0.5 width walls, I can at very least make an app that allows you to assemble the parts you can print and glue together to do something like that. I suppose it's possible I could do the same sort of glueable back with normal tiles, but since it doesn't split on a floor tile edge, it won't be as clean.
I'll experiment with what I can over the next few weeks. My gut is that the two tile types have different strengths and thus may always have slightly different features and sweet spots for their usage.
Masterwork Tools
2016-05-10 20:06:24 +0000 UTC
They do look very nice, and the ability to double as a colonnade is pretty cool. I will always be more of a fan of the standard tiles over the edge tiles though. Even though edge looks cleaner, the ability to slap things down on a grid and not have to worry about overlap or half-tiles is preferable to me.
What would be cool is to have an app on Thingiverse like those customizers that allows you to make the tiles you want easily. Select the features; windows, doorways, walls, etc., checkbox for edge or standard version, then it generates an stl file for you to DL. Not a simple idea, but it would be awesome.
Matthew Meyer
2016-05-10 19:55:20 +0000 UTC