SakeTami
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the monthly update

meant to post this a few days ago but realized i had only drafted it but not clicked the post button. incredible stuff. here's the post:

been back to work (after some holiday time off) as of a couple weeks ago, restructuring some parts of eos after playtesting revealed some major issues in the flow of the project. it'll be a bunch more work, but as always, i think it'll be worthwhile. once all of that is in place and the bulk of the game is testable, i can finally move onto the End of the project with all the energy it requires, but jumping between that and fixing other things would be a bit chaotic, so i'm approaching it in a way that makes sense for me.

i have a couple other projects on the backburner (some fun music stuff, some fun plugin stuff), but i've mostly been occupied this week with restructuring my studio room a bit - it hasn't seen a "full" reorganize really since i moved in a couple years ago, so there's a lot to go through, find homes for, etc.

more news soon, stay tuned.


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