snow alloy (sound exploration)
Added 2016-01-18 21:32:17 +0000 UTCexploring some sounds to set aside for use later. rather noisy.
Comments
I wish I knew how to do this, I feel like you can be extreamly expressive with this sort of thing in a way that's different from music. It's cool because I feel like my brain is filling in the gaps for what these sounds are. This is just my intrepretation, and maybe not what you were going for, but I really like how it sounds like you're building these sounds while at the same time destroying them, and it creates something really neat in a chaotic, yet planned sort of way that I don't really understand, but I have an immense appreciation for.
Higgle
2016-01-20 06:01:32 +0000 UTCsounds awesome thru valve tubes :D
Darren
2016-01-19 21:09:29 +0000 UTCMore like Karlheinz Stockhausen (And musique concrete). And I am a fan 10,000-18,000Hz.
H0r5e
2016-01-19 02:16:11 +0000 UTCthis isn't any alias in particular, it's just sound design exploration for me to archive for later use. in that respect, the highs won't be cut either. i personally feel like people are very afraid to explore textures that use extremely high frequencies when there is a lot of stuff going on up there that people don't notice.
msx
2016-01-19 02:02:49 +0000 UTCThe Quick Brown Fox And attenuate the highs (or EQ)
H0r5e
2016-01-19 01:52:48 +0000 UTCwhat do you mean exactly
msx
2016-01-19 01:30:02 +0000 UTCGo Q.B.F. & a little lo pass filter.
H0r5e
2016-01-19 00:08:01 +0000 UTCUgh this sounds so cool
Rahcassi
2016-01-18 22:34:46 +0000 UTC