1.6-Preview4
Added 2025-07-19 22:01:28 +0000 UTCGoing in another direction in this update. I turned down SAT and Side force slightly to reduce weight and harshness which in turn allowed for a reduction in damping for a less lazy wheel in general. I believe this combination still provides enough self-centering, but you be the judge.
The damping system has been expanded for finer controls, but as the FFB is fairly smooth in general currently, I suggest giving 0% Damping a try as well to see how that feels for you.
Gyro force has also been turned down further as it still could cause oscillations in some situations. In my testing with this update, I have seen no further cases of oscillation with any car, even with damping turned off.
Core Force Feedback Changes
Increased default Side Force (30 → 50)
(Default value is now 50% for a more useful range. The internal multiplier has however been reduced (0.05 → 0.028) and so the net effect is a ~6.67% reduction in Side Force strength at default settings.)Reduced internal SAT/Spring force multiplier (0.0028 → 0.0024)
(Rebalancing slightly against other forces and to reduce harshness that too much SAT Force can introduce.)Reduced internal gyroscopic force multiplier (0.065 → 0.026)
(Further reduction as this could still cause oscillations in some conditions.)Removed internal Front Force smoothing
(Did not seem necessary in my testing and so experimenting with turning this off.)
Damping System Overhaul
Added non-linear damping curve control
(Provides a non-linear damping curve for more aggressive damping at higher wheel rotation speeds)Added velocity-based damping multiplier
(The original damping was already based on car velocity, but the multiplier was not exposed in the UI. Default is 100% which results in the same internal multiplier as before.)Damping slider
Default value is now 50%. Internally, the value is reduced to what would have been 10% before.
Setting Damping to 0% disables all damping effects (non-linear and velocity-based).
Non-linear damping and Velocity-based damping can be disabled individually or together so that only linear damping remains.
To replicate the feel of previous versions, set Non-linear damping to 0%, velocity-based damping to 100% and adjust the main damping slider to taste.
Disabled slow speed damping multipliers
(Disabled multipliers that added additional damping at low speed. Felt unnecessary, but could be revisited if needed.)
Other Changes
• Increased default Front Force (40 → 50)
(Default value is now 50% for a more useful range. Internal multiplier has been reduced (0.1 → 0.08), so this is cosmetic change at default settings.)
• Moved the Spring Force slider next to the Side Force slider
(Small convenience change as both effects contribute to wheel self-centering and so are more likely to be balanced together.)
• Increased internal gear shift jolt multiplier (0.6 → 0.7)
(Increased the internal multiplier slightly as I wanted to feel this more.)
Comments
Thank you! Suspension and road effect in general is something I have not really dedicated time to so far. No promises yet, but I expected this is something I will be able to improve in a future version.
LeNoob
2025-07-21 22:46:57 +0000 UTCHey, I don't know what to tell you friend, works fine for me and others. Are you sure you installed it correctly?
LeNoob
2025-07-21 22:44:10 +0000 UTCwhat happened... i did change to the new one, there are very little forces now
Stefano Canonica
2025-07-20 21:24:44 +0000 UTCI love your script but I also lack the feeling of the car moving especially whwn I drive in a straight line. I miss the small vibrations och the roads texture. I have a Moza R5 with all pithouse settings on zero.
Fredrik Kadesjö
2025-07-20 21:22:39 +0000 UTC