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December 2016 v4 Development Summary

In December, v4 development covered the following areas:



Implementing the vertical bulletin scroll in v4 required some extensive rewriting to utilize off screen textures, or frame buffer objects, and then ensure the timing was consistent when a scroll repeated vs when it first displays. There was also so improvements to the word wrapping behavior to better match the 4000's.

The compiler debugging sanitizer options would not work on OSX or Windows, and was tested in Linux. Now that there is a way to test them, they should prove useful for minimizing these types of bugs in v4's code.

Implementing the horizontal warning crawl exposed some significant bugs with the code that interfaces with the FMOD sound library, requiring a fairly extensive rewrite, and as a result v4's sound code is much more robust now.

A general outline for v4's configuration was written up and will be used as a reference for GUI development, some of which has already begun. The database integration mentioned above involved converting the data to a format compatible with v3's data structures for that information, and then serializing it in binary format to either be stored in the program itself, or for the really big datasets, their own separate data files which will then be loaded in when needed.


In January, work will continue primarily with the configuration GUI development. The completion of the GUI will allow initial closed beta testing to be possible.


Thank you again for being a supporter of this project.


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