Things to look forward to in this weekend's Patreon version:
Seven new paired animations
New Pirate tavern stage
Support for face accessories (e.g. eyepatches, glasses, etc.) as a separate category in the editor
New items: eyepatch (for the left and right eyes), boots, tricorn, and finally three pairs of eyeglasses. All are fully customizable, down to the lens tint and transparency
Support for stacked mod loading. This finally allows defining and loading mods containing wearables / body parts for existing body classes (e.g. new hairstyles, accessories, clothes, etc.). Until now only complete body classes could be added through modding
Character editor: for UI/UX consistency, zoom buttons are now placed in the same position as in game and have the same behavior
Internal improvements that make the engine more flexible and open up new possibilities:
Support for animation variant ids, no longer requiring referencing them by index
Support for switch events specifying a variant in addition to the action
Support for per surface transparency / opacity
I have disabled the comments since this post is public and everything needs to stay SFW