BFP v0.7.8 changelog. Anthro (furry) characters and user created character mods
Added 2025-10-12 08:49:17 +0000 UTCThis weekend's Patreon release (v0.7.8) brings official support for anthro (furry) characters and loading character mods. This is a major step forward for the possibilities it creates.
Note:
Before anything else - this doesn't mean the game will change focus and become exclusively anthro oriented. Anthro content is just another option catering to the players' various preferences. If it's not your thing, there are and will continue to be lots of other features developed that are relevant to you. Like with everything else, it's not being forced on you, and you can delete any included characters built around it, and simply not see it at all.
Anthro character support
Three new body types / classes have been added: Anthro bear class, Anthro horse class, Anthro hound class (they are under the Body type menu in the character editor)
More anthro / furry body types will be constantly added over the next releases (aiming for a new body type per release)
Anthro character body types also include multiple available customizations (think e.g. hair style, color and materials, various clothes and wearables, although not to the extent of the pre-existing default body types), allowing you to create quite a bit of variation from a single class
This is early days, so more features and customization options will be added in time
What does modding support mean for me as a player right now?
Well, right now - not much, until someone creates the first mod
The community is quite small, but I'm hopeful that in time people interested in creating character mods will pick it up
Once mod creators start sharing their work, you will be able to download the mods and place them in the game folder, inside the .mods/characters/ folder. Each mod will act as a character class / body type (that's where it would show up), and can include multiple customizations (e.g. wearables, hairs, materials, colors) that are available and changeable through the editor. You can create and save multiple different characters from each mod
Changelog
One new animation
Support for loading external custom characters body types (a custom character creation / modding guide should be available soon)
Three new body types / classes using the new system above: Anthro bear class, Anthro horse class, Anthro hound class (they are under the Body type menu in the character editor). Please note that the new anthro body types use resources that are more graphics heavy than the default body type
Support for pubic hair. A few pubic hair styles included for the default body types
Added a new character management button under Options for restoring missing characters (use this to get the newly included characters, but note it will also potentially restore default characters you might have deleted)
Internal: Moved character / body class definitions to external .json files. Allow loading files (definitions, .gltf and textures) from outside the resource package. Refactored the audio manager
Fixes and improvements: tweaked lighting in the desert night arena
Comments
It depends on being able to find a 3d model with an appropriate license. If I can find one, then for sure
Andrei D
2025-10-12 14:25:20 +0000 UTCLove the anthro characters! The bear and Loona are so hot! I wonder, will there be a dragon girl ?
grimreapercz
2025-10-12 14:19:21 +0000 UTCLet me know if you need some support. I haven't included the .blend file I use for this purpose, but I can share it
Andrei D
2025-10-12 11:54:16 +0000 UTCVery nice to have modding support this soon into the games development!!! I haven't poked around too much with blender before but I'd definitely love to have a crack at creating a mod
zozoloft
2025-10-12 11:46:27 +0000 UTC