100 Patreon Goal Reward Plan! Word-seek Script!
Added 2022-08-27 18:00:21 +0000 UTCHello everyone! Hope you're staying healthy and well in the world.
As I mentioned in a previous post, I'm going to be creating some goals here on Patreon, and I'll be starting off with one to see how it goes. More patreons have already started to join and I'm very glad and appreciative to see it! Thank you for joining and welcome. ๐๐โจ
The first goal is a 100 Patreon goal, and I have decided to release a word-seek script I have been working on when it gets reached.
In this post, I thought I'd talk a bit about it and show some examples of how you can use it, so you potential patreons thinking of joining can see what it is like, and existing patreons can see what you will get when this goal gets reached! ๐
Check the video example added to this post!
Features
- The script creates a grid of images depicting letters, from A-Z, which you can create to look like you want. The grid can be any size you want (ex: 10x10, 15x10), just make sure that it fits the game window!
- It will add one randomly picked word to the grid at a time from a list of words residing in a text file in the project (you provide the text file of words). The word will only be added if it fits within the grid size and only if it hasn't been picked before. It can be added horizontally, vertically and diagonally. It can also be flipped/backwards in any of those directions.
- Once the all the words have been used up, the script will pick a word from the list that has already been used before.
- The goal is to find the chosen word in the grid, and once the player does, they select it by clicking and dragging with their mouse over the word and get a specific amount of points to their score which you can change to your liking. Each word, no matter what length, gives the same amount of points.
- When the word has been found, the grid will re-shuffle and a new word will be added to it.
Those are the main features of the script. You will have access to a few variables to help you use the script, such as a score variable which contains the player's score and a list of words that the player has found. You don't need to use them if you don't want to of course.
The script itself doesn't come with a countdown timer but the example project I will bundle together with the word-search script will show you how you can implement one. The styling of the word-search mini-game is done by you, but the example project shows an example of how you could style it.
Here's a little example snippet of how to setup a grid of letters:

Then a screen I've called "word_search" is called which shows the grid of letters. You can design this screen however you like in your game.
You include the "word-seek.rpy" script into your project as an extra file, like this:

So that's more or less the basics of how the script will work. If you have questions about it before it gets published (depending on if the goal gets reached), feel free to post them in the comments below! ๐
Comments
Thank you so much thatโs helped a lot! I just looked into Atom and it looks exactly like how Editra was, so thank you ๐
Amephira
2022-08-27 18:25:54 +0000 UTCHi @Amephira! I use Atom and I like it. It's quite powerful and does pretty much everything I need for use with Ren'Py. It's also simple and not so cluttered. I'm not sure about Visual Studio Code, don't think I've ever used it, but most editors just takes a little to get into a first. ๐ Thanks for your comment and kind words!
Sara
2022-08-27 18:17:54 +0000 UTCHi! ๐ Itโs been years since iโve used Renpy, just starting to get back into again โบ๏ธ Just wondering what script editor youโre using? I used to use Editra, but that wasnโt an option when I redownloaded Renpy so Iโve gone with Visual Studio Code.. not sure if this was a good choice or not ๐ Thank you for these tutorials, you explain everything so well ๐ฅฐ
Amephira
2022-08-27 18:13:34 +0000 UTC