v. 2.01
Made by GUERILLA Mods
3D Modeling, Mapping, Materials/Textures,
Animations: Benjamin Baron, Timo Hartmann
BOP: Immanuel Vinke
Textures: Marcel Erner
Sound Design, UV Mapping, Materials/Textures: Timo Hartmann
Custom shader patch 1.76 or above required!
Instructions:
This is our first car to use cphys tyre model which features realistic temperature coefficients, grip curves and contact patch calculations
Furthermore, this is the first car we release with cphys suspension calculations and brake temperature feature.
SPECIAL INSTRUCTIONS FOR USE:
Quick explanation for the brake balance. With KS physics you set absolute brake bias so the value in setup becomes the distribution. With cphys you set line pressure at the main brake cylinder while the actual brake power is calculated by rotor and pistons. So 50% will be more like 70:30 in our case due to the larger front brake systems.
Extra Option A: Interior endurance light
Extra Option B: Endurance lights exterior
GUERILLA Mods
2022-09-13 15:16:04 +0000 UTCGUERILLA Mods
2022-08-15 20:07:29 +0000 UTCGUERILLA Mods
2022-08-04 20:12:17 +0000 UTCChris
2022-08-02 23:20:21 +0000 UTCValdemar
2022-07-25 17:52:36 +0000 UTCGUERILLA Mods
2022-07-23 21:50:50 +0000 UTCHervé NICOLAS
2022-07-23 18:33:23 +0000 UTCfast_bear polar
2022-07-22 20:00:20 +0000 UTCJojosan
2022-07-22 11:28:26 +0000 UTCAndre
2022-07-22 06:38:57 +0000 UTCKevin Shea
2022-07-22 02:06:24 +0000 UTC