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Team Nessassity Mods - Massive Lhûren Rework And ALL The Things Happening Early Next Year, Once I Manage To Figure Out How To Navigate Patreon's New Layout... Again

DECEMBER! MONTHLY MOD REPORT! NEW YEAR! STUFF!

...

Okay, that's the short version. Now for the signature wall of text you're all here for!

So! First of all, let me thank you again for your continued influx of feedback regarding our recent updates to MEC: Asari and Elves of Stellaris!

Last month, we went super in-depth on the near-complete MEC: Asari rework, and with the release of Stellaris patch 3.10 and the Astral Rifts DLC, we finally felt confident enough to officially take it out of beta, which means that focus has shifted from bugfixing and polishing into more content that will be seeing... quite soon!

However, today's MMR won't be about that! Because of how long the rework took, I had neglected some of our other mods, so now is the time I gave them a little overdue love! First up: Elves of Stellaris!

Ah... but before that... THE ADO! Show thyself, villain, and begone!


Elves of Stellaris (DLC Dependency Policy)

Alright! So let's start with the big one: addressing a recent change in our policy regarding DLC dependencies.

With the recent EoS update, we decided to clean up some redundancies in our design, co-opting some modern vanilla features to replace our legacy systems that used to serve a similar purpose but weren't as well integrated into the game.
As we were doing that, however, it occurred to us that some of those things greatly resembled normally DLC-restricted features, and we were afraid that the Paradox modding policy would frown upon us making them partially available in a free mod.

But the move proved (understandably) unpopular. We received a lot of constructive feedback in response, which led us to conclude that... maybe we went juuuuust a little overboard with the restrictions.

Locking previously freely available civics, presets, etc. behind a DLC wall in their entirety because one minor aspect was similar to DLC features was an overreaction on our part, and we are deeply sorry for that!
In order to fix that, we are planning to implement the following changes to the mod and our overall policy soon:

Implementation of this plan might take some time, (some creative reassembly required), and we are grateful for your patience, but we will try to make it available to you as soon as possible!

Additionally, if we run into a similarly conflicted dilemma in the future, we will communicate it a lot earlier and a lot more transparently, as well. It was unfair to drop such a drastic change on our users without warning, and we definitely should have taken some feedback before committing to it. As the Team's de facto voice, it was one thing I should not have neglected! >.<

Elves of Stellaris (Upcoming Content!)

Okay! To avoid leaving it out on such a bitter note, here's some sweet, sweet shiny new stuff that will be coming soon to Elves of Stellaris!

As it happens, two happy coincidence are about to occur in a couple of months!

For one, 2024 will be the year of the Wood Dragon!

And you know what that means, right?

That's right, Elves are getting their long-awaited wooden spaceshi-

No! No... nononononono...

Something much better! I am about to start implementing the long-teased and long-planned but long-delayed Lhuren Rework! Seriously, if it took any long-er, it would turn into a dragon too!

...

Please don't leave!

Okay, okay, okay! Let's set the jokes aside for a moment and go over what it's actually going to entail!

Ahem...

The galaxy is empty.
For all it has to offer us.
A flawless paradise is here.
So why do we long for the sky?

What ails the insular celestials of Aurlûnor Velande? What could possibly trouble those who have already achieved immortality, tranquility and enlightenment?

Perhaps... the galaxy will soon know?

For the first time in uncountable millennia, the stars from beyond shine upon Lhûmar, as the Heavens' Chosen watch their painted sky rain down in horror.
The Great Firewall... the cocoon of tranquility which had insulated the Lhûren from the Void Beyond The Heavens...
It is no more. The shield has collapsed and light has faded from the Eternal Array.

What happened? Who is to blame? Can the Lhûren yet regain their familiar sky?
And... will they want to, now that they have glimpsed a greater universe, and not all found it... as ugly as they remember?

...

So um... as you might perhaps suspect by now, the Celestial Throne Origin is about to receive a few... changes. Without further ado, let's go over them!

Alongside the reworked Origin, the Celestial Grace Civic will also receive a major update! It will be changed to synergise with the one-planet focus of the Origin, however, it will also be possible to use it independently of the Origin if you wish!

Phew! That was a lot!

Anyways, as you can see, both the Origin and the Civic will gain a lot of complexity, but also (hopefully) a lot more interactivity than before! Celestial Favor will no longer just be a thing that passively jumps up and down when obscure and arbitrary conditions are fulfilled, it will now be gained and lost through actions and decisions. Each time the score might change, the player will be confronted with a Situation that clearly outlines what actions (or inaction) must be taken to maintain the all-important Mandate.

Also, the player will now be able to choose between two playstyles.
You can choose to push warfare and diplomacy onto subjects so that the Empire itself might focus on its internal matters.
Or you can limit, or even ignore, your reliance on subjects, and engage with the galaxy directly while also gaining an additional layer of internal politics.
We will try to make both paths viable and enjoyable!

I cannot promise that all of it will be ready by the Spring Festival, but we will certainly try!


And that's actually a bigger wall of text than even I expected! @.@

Which... probably means I should wrap it up already! You're here for announcements, not a novel... at least I hope I haven't been mismarketing these Monthly Mod Reports all this time! That would be embarrassing...

Ahem!

Anyways! Thank you again for your continued support, encouragement and interest in our work <3 It means the world to us! And if you want to watch us derp in our natural habitat, please consider joining our little Discord community!

There's even an exclusive channel for Patrons which... hasn't been seeing much activity, but I'm hoping to change that in the near future @.@

In the meantime, remember to have fun playing games, because that's what they're for, and I hope I'll see you here again next month! <3 <3 <3


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