ToM V0.32 Upcoming Patch notes
Added 2025-11-23 15:51:42 +0000 UTCThere we go—this is what you can look forward to:
🔎 Exploration
• Zones:
11 outdoor zones spread across:
Darthus Steps
Arysia River Bank
Isle of the Night
Valley of the Oathborn
Darthus Gate
Ruined Fortress of Darthus
• Mega Dungeon:
Ruined Fortress of Darthus (akin to the Sunken Temple of Nyth)
⚔️ Combat
• Recruits: 13
Steppe Wolf
Succubus Trickster
Windcaller Djinn
Centaur Scout
Vulture
River Serpent
Sentinel Valkyrie Statue
Black Hole Drake
Oathborn Spirit
Thorn Bear
Night Follower
[Redacted]
[Redacted]
• New Encounters:
10 new monster/humanoid encounters (excluding recruits)
• Bosses: 2
[Redacted]
[Redacted]
🎵 Music
Around 7 new music tracks (I forgot the exact number)
⚙️ Systems
Minimap – Alpha Test
Replacement Chess → Mastermind for GameMaster
GameMaster is no longer recruitable by height
You can no longer skip her encounter with Echoes
Her event no longer gives a Game Over screen, but absorbs Height
(hitting 0 Height still results in a Game Over)
🌍 World Content
• Quests: 2
Guest Character Quest: [Samantha] – Part 1
The Fall of the Oathborn – Major quest chain
🔧 Lastly
Some changes were made to the VisuStella scripts—less destructive now, but this means more work and testing is required.
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Thanks for the feedback on the latest post!
I’ll be doing an optimization update next. This update will come out sooner so I can test multiple setups and viewpoints.
Once everything is stable, I will move forward with the hybrid route.
Recruits will be put on the backburner for a bit while I focus on fleshing out all the empty areas in the world.