Hey people. As you may know or may not know, Blender 4.2 was released not so long ago, they've done a lot of reworking on how graphics is computed and that's why all my textures and models started looking like crap. Basically, now we have ray-tracing, but with stuff that only visible to the camera, so it probably will look better. So I had to dedicate few days reworking materials, UV's, vertex colors and lot's of technical stuff...
But. I'm relieved to say that finally the base for all my models is done and you can see how it looks on these Jun renders. Well, these are the outfits I'm going to use in my following animation, which is going to be kinda long (around 8 minutes or so). I'll try to finish it asap, because all the taker blowjobs animations are finished and we only need to do voiceovers, lipsync, color grading and compositing. Environment is also mostly finished.
Speaking of the Alternate Version. Sindel won the poll (that's what I thought😈). I'll try to drop it on this week. Stay tuned ❤️
Brosiff3D
2024-08-27 05:01:19 +0000 UTCPhil
2024-08-26 17:36:14 +0000 UTC