SakeTami
GPoint
GPoint

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A bit of information about working on the project.

A small update regarding the development. In the last couple of days since the demo version build was finished, I spent the time resting and marketing. I got back to work yesterday and mostly concentrated on redesigning the Steam page, presumably the conversion of organic displays into wishlists is pretty low, so Steam gives little organic displays (this is my theory), which is a very important part if I want to have the financial possibility to work on the next project in the future. 

Therefore, the page was redone, a new description of the game has been written, and translated into (how many languages did I declare?) all languages in short. + I added support for traditional Chinese. This is a rather fun procedure because although AI does a good job overall with the translation, it tends to change part of the text, so any translation needs to be checked twice and often redone several times until the reverse translation shows that AI didn't mess anything up this time. 


Therefore, yes, I am sure minor mistakes in translations into all languages will exist, as well as phrases that sound odd. However, I'll try to reduce this issue as much as possible to not ruin the game impression. Unfortunately, the language in translations has to be significantly simplified, reducing the amount of slang, idioms, and aphorisms that I would like to use in some places.


In the end, I am hoping for the game community's help to polish the translations. Additionally, if the game can make some amount of money in Steam, likely, I will find professionals who will improve the translations, and I will release an update with enhanced translation quality. 


As for the plans for the next few days, I will be redesigning the video clip for Steam today, it needs to be made sexier, initially I didn't want to spoil and show players the sex scenes until they play, not to spoil the impression and leave some mystery with whom the main character will have sex and what kind it will be. But it seems that Steam is ruthless and I need to increase the conversion from page views in the store to wishlists by allowing users to peek a little ahead. 


Meanwhile, the rendering of scenes that are already prepared but are waiting in the queue for rendering continues, it's not a difficult task, but an important one :) Now I need to get the project in order and render everything that is ready, to continue working on new scenes. I think this will take a week or so, during this time I'll manage to translate the Demo version into all languages and update the distribution. + besides, I came up with a new ending for the game, or rather one more! Now there will be a choice and quite an important one, I hope that in the end the players will try both options and it will bring a new level of emotions and make you empathize more with the characters, in the end everyone will find the ending option that suits them personally. I liked the idea so much that I am in anticipation of sharing it with you in the form of the ready game.

A bit of information about working on the project.

Comments

Unfortunately not in this game) Something close to ra*pe (but NOT of course) will be in the next game.

Denis Kravchenko

please keep up the work on this one. cant wait for next update and Annabel

Dallas McMahan

I loved the demo, I would like to see a dark ending aka ra*pe/death/NTR.

Jack


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