TLDR: Shooting for Monday content drop.
Plan
Hey guys, I just wanted to let you know what my game plan is for this next release.
I've already updated you on all the extra goodies I've added (animations, sounds, art, story, UI, code, ect...) but I going to use this weekend to really pack this next drop with as much story as I can. Then release it on Monday.
Why not on the 1st like other content creators?
I've seen a couple people say the last release was too short and I'm realizing, although I've more than doubled the first release's content, it doesn't necessarily translate as such for someone who only plays through a single story path.
I get super excited thinking about how much you're going to love all the new stuff but I don't want you to feel like "that was cool but... it was too short again". So... I'm going to go hardcore writer mode and release what I've got on Monday!
In the future, I'll probably focus on updating one or two character path's at a time to speed up releases. However, since we're at such an early stage, I don't want to ignore any character.
Mushy stuff, skip if squeamish
I don't know if I've said it enough recently, but thank you for your support. Knowing there are people who want to play something I created is the dream. You're the reason I am constantly trying to improve not just the game but also myself. You're motivating me to get better at art, code, writing, releasing, social media'ing (yes I know this isn't a word spellcheck, thank you) and all the things that make for a great game developer. So believe me when I say I sincerely appreciate you.
OK, bye!
-FoxBytes
VicDaLeopard
2018-03-04 19:09:58 +0000 UTCUrstrom
2018-03-04 17:19:37 +0000 UTCBytez
2018-03-03 22:24:04 +0000 UTCUrstrom
2018-03-03 15:45:15 +0000 UTCBytez
2018-03-01 20:00:41 +0000 UTCHyou Vizer
2018-03-01 18:33:37 +0000 UTCZFantasy
2018-03-01 08:56:51 +0000 UTCBytez
2018-03-01 06:35:03 +0000 UTCZFantasy
2018-03-01 04:02:34 +0000 UTCBytez
2018-03-01 00:08:06 +0000 UTCCrade
2018-03-01 00:06:43 +0000 UTC