Heyo everyone, this week felt like quite the slog. Some aspects definitely took more time than I was hoping, but I managed to get to the end of the list of UI. I'll start from the top.
My first goal was to start knocking off buttons in Hscenes. This took... a long time, as the function for each button was changed in terms of code/methods. Because of this I basically had to go through every single Hscene and reassign certain aspects to each individual button across all 43 Hscenes.

While I was implementing the new buttons, I also added a "Clean" button into almost every Hscene when continuing via "Keep Going".
In total, it seemed really simple, and I honestly thought it would only take me a couple hours to do the Hscenes, but it ended up taking me almost 2 days. It was a bit of a hit, but from there I moved onto the next goal. Overall though, you will find buttons to be less intrusive across the Hscenes now.
Brothel Hscenes. This one was also fairly time consuming, which was to be expected, as I wanted to do some fundamental changes to some of the functions. We'll start with Brothel1.
As you see in the screenshot, the initial "Profile" is now much smaller to start.

The buttons, and meters have been changed to make things a bit more intuitive, and readable.

The position selection is still quite similar to how it was before though.

Now... let's check out what's changed to Brothel2. This one had a few changes to make it more intuitive as well. These are pretty big improvements imo. Along with the UI overhaul, there is now a rotating circle around whatever speed is currently active.

Along with this, the color of the speed request will turn red if you are currently on the wrong speed, and white if you are on the correct one.

With that, we go to Brothel3. Tanya's Bar. Along with the UI overhaul, the biggest change is that instead of pressing a speed, then clicking "Stop" to stop, you will simply hold the button, and release to stop.
Another big one (which I can't remember if it's in current builds) is that you no longer need to do the weird thing where you manage the climax bars. Now as soon as you click, you will instantly start filling the mug. These 2 changes should make things more understandable.

And of course just showing off how the rest of the UI looks in the scene.

Finally is Brothel4. This was by far the most simple of all the brothel scenes.

With that, all of the Hscenes were out of the way. There were still a few more things to do though. There were the "Affinity" amounts and wombstates above the crewmates.
While still raising affinity, it will be shown in a similar box as in character select, and when locked will show like this.

When you reach 100% the state will simply show like this.

And finally, when pregnant you will see this (In your case the number under the gold medal will be whatever your highscore on their womb level is.)

Next was putting in the new Social Media screen. There is still a bit of fixing up to do on this, but it's pretty much all in.

There's one last thing I did. It's small, but I've made some small changes to the ScoreScreen when it is a womb level. Basically it's just the spermy icon, and the background that has changed.

With that, the new UI is implemented on time! We can move on!
Next week I may start going down the giga list. I can't express exactly what I'll be knocking off... but it will be what I can do around the holidays coming up.
With that, I will catch you all next week with a break down! Merry Christmas/Happy Holidays everyone!
-Regulus