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RegulusNSFW
RegulusNSFW

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Brothel End CG, Royalty End preview, and Finishing Translation Setup.

Heyo everyone! I hope you aren't sick of me talking about translation components because that's most of what happened this week again! Ahaha. There aren't too many interesting things to go over, but I'll still go over things as best I can.

In terms of scheduling we are still all good, as this was the week that I set myself to have been finished the initial set up/formatting for translations, and I will be done as of today.

To sum things up, I was doing the 2nd and 3rd pass of text components within the game. I'm generally treating translations here with a lot more care than I did in SpunkStock. I found several components missed, but I think I've got them covered now. I had to write up some code to deal with initialization issues, and scene start ups within Unity's Localization system.

When Unity translates text at an awkward time during scene start up, so the code is just to ensure any text that changes dynamically initializes as the proper translated text. I had to ensure all instances where this happened were dealt with.

I also decided to reformat some of the text components to ensure they will fit into the UI, and are easier to manage in case of errors or revisions. (Like separating each component in the character bios into their own text component, rather than all being a part of 1 big component).

After that I went through the UI document and added notes to necessary components for context/constraints.

A time consuming one was going through all the "Transmission Sequences". This sheet held all the text for dialogue spoken in-game. A lot of the time the characters reference things happening on screen so I went through and added context to the list to give the translators a good picture of what is going on.

Things I'm going to be quickly knocking off today are notes for the Hub Dialogue (even though this makes up over half the game's text, I feel it won't need too many notes, as it's pretty straight forward dialogue). I also have to get some documents ready for image translation (Stuff like the "Tanya's CyberShop" sign, "Engage", "DANGER" Text, etc.)

With that, what is going to come next week? Well... it's November, meaning I am going to be putting this contribution money to good use! It's a month committed to writing up documentation for the final components: Music, Voice Acting, SFX, and UI. I will likely be starting with music docs for Wishful Simping to tackle.

Anyways! Here's a preview look at the Royalty Ending CG by AbsurdRes:

I believe I mentioned this before, but all allies except Tanya and Lana will leave regardless of Affinity, so this ending consists of King, Queen, The new General of Catiya, and the Head of Commerce.

Thanks again everyone! I'll catch you all next week!

-Regulus

Brothel End CG, Royalty End preview, and Finishing Translation Setup. Brothel End CG, Royalty End preview, and Finishing Translation Setup.

Comments

Hah when the game actually follows up on "We'll bang, okay?"

Denial Leon


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