SakeTami
RegulusNSFW
RegulusNSFW

patreon


v0.15 Build Wrap Up! Neos2 and Titas2 OST Sneak Peeks.

Heyo everyone! These last few days was focusing up on the final main components for v0.15. I am happy to say that the content is all completed, and ready for launch on August 1st!

All that's left now is final testing, and fixing whatever comes up through that.

Just as a reminder to all those who missed previous posts on it, v0.15 will be the final build to release on Patreon and SubscribeStar. Support is still very much appreciated as we take on v1.0 after that, and get through the polish stages. We will still look to give supporters a copy who have contributed the price of the game from the time it started development.

With that, let's get into the progress report! This report really only covers the last couple days, so it's not too substantial, but it was enough to get things wrapped up at least ahaha.

First up was linking up all the Hscenes, and adding any linking events to bring the player to them. I then had to add the Finale to level selection, and reroute the buttons accordingly. The level will only appear once the 1st level of the 7 base planets are completed. You MAY attempt to take on the finale there, but it may prove difficult. Completing the 2nd level of each planet will bring a unique form of support for the final encounter that could prove invaluable.

Next were some fixes that needed attending to. There were some issues with Event conversations. Some didn't show proper emotions, and some gamepad controls were broken.

After that I made the final additions to Finale, including health packs, check points, obstacle colliders, and checking up on all the optional "support" triggers you can have. A lot of them were only... semi-functional, so I had to take a while to make sure they were all in order.

After that I jumped onto finished what needed to be finished in the 3 Hscenes. Adding Climax animations, and a variant to Lana's Maid scene.

Of course this included adding SFX, splat visuals, and setting up the progression.

Next up was adding the Data Chip to the Finale. This was simple enough to implement. In order to get this chip, you must beat Finale1 by selecting "No Help" when starting the level. With this selected, you can still use party members as usual, you will just receive no in-level support from completing the 2nd levels.

And after that it really just came down to fixing final bugs that popped up during my last round of testing like bosses acting a bit strange at parts, and some weird bugs with Tanya... but anyways! I'm going to post a pre-emptive Changelog here for anyone who's interested in taking a peek!

v0.15 Changelog:

MAJOR:

-New level: Finale1
-2 new Hscenes for Nova
-new maid Hscene with Lana
-New Weapon: MISSILES (Targets all enemies, low damage)
-New Defense: Pulse(Damages nearby enemies and missiles, also is immune to blue lasers)
-New Defense: Generator(Remove defense options, but gain Thrust recharge rate)
-Contamination(Purple claws, spider venom, etc) is no longer completely cleansed via 1 barrel roll. Instead you will accumulate stacks, and 1 barrel roll (or blink/pulse/etc.) will cleanse 1 stack. Contamination is now much more threatening.

Minor:
-New Music for Titas2
-New Music for Neos2
-Lana now has a maid outfit
-Added Gamepad support for party select screen
-Animated Party SelectUI
-New UI for "Danger" screen
-Added Data Chip for Finale1
-Made it so some UI elements that didn't highlight before, now do.

Bugfixes:
-Auto-target weapons have a new algorithm to ensure they do not shoot a useless spot on some bosses/enemies.
-"Event" conversations will now change background to the proper conversation backgrounds.
-Fixed a bug where some "Event" conversations didn't show character emotion animations properly
-Fixed some bugs involving gamepad in menus
-Fixed some bugs involving auto-target weapons' range.
-Fixed a bug where you couldn't attack Neos2 boss with some weapons.
-Fixed a bug where Tanya's barrier wouldn't work on Titas1 or Titas2
-Fixed a bug where Tanya's barrier would be positioned strangely.

Anyways! Thanks again everyone! Next post will be the launch of v0.15 on August 1st, so I'll see you all then! Thanks a ton for the support!

-Regulus

Comments

It might actually have to come a day early depending on my scheduling.

Regulus

Missiles

Regulus

Yay, looking forward to the 1st of August :D

Lunatic 0verlord

I kinda love the idea of Tanya just having a Maid outfit ready in case a customer wants to buy one. Makes you wonder what else she has in stock....

Denial Leon


More Creators