SakeTami
RegulusNSFW
RegulusNSFW

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Quick status update, and mechanic breakdown.

Hey everyone! Sorry there wont be any image previews, and there might be some typos as l'm posting this via phone. I'm still a bit bedridden, but recovery is going well so far. I should  be able to hop back on the wagon in a couple of days here. 

I will say before the surgery i put together the frame work for nammis mechanic, and her lighting states. Ill give a breakdown on her mechanic.

Those who are familiar with Star Power from Guitar Hero will definitely be on familiar ground with this. Keep in mind specifics may be subject to change. Nammi has 3 states.

Chill/Light - many modifiers will be taken out of effect in this stage making things more simple. Combo notes will spawn, and if you hit them all, you will get a large boost to a HYPE meter. The "win condition" will not progress at all in this stage however.

Bass/Mid - if HYPE meter is not filled in time, the song will fade to a Bass section. This phase is all-round. It will progress the "win condition", and HYPE by a small amount.

HYPE - This is a form of Blitz that is initiated when the HYPE meter fills. You will be in this phase for a limited time, but performing well will extend the time. While in this state, you will get a large amount of progress towards the win condition.

Each of these phases will have their own variation of the song and lighting. Explaining it, it sounds a bit confusing, but don't worry, a very important part is ensuring it is easy to understand through simply playing.

Anyways I'll leave it at that for now. I'll be posting again on friday with hopefully a decent amount to show. Thanks again everyone for the patience while i get back up on my feet. 

-Regulus

Comments

Nammi’s mechanics sound very interesting! I’m definitely looking forward to the next build! Also I hope your recovery continues to go smoothly!

KeroseneCat


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