SakeTami
bigchungusproductions
bigchungusproductions

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Next update, changes, and the harem ending :)

Hey all, so it's been a busy few weeks for me, there's already as much content together in the next version as the previous .24 update...and, some of the changes are really important to me to improve the game, quality, and everything.

There are two scenes now gone from the game which you'll notice if you play from scratch in the next update. Script improvements from earlier in the game as well should make everything better, have more meaning for the player, and of course this way the foreshadowing (of which there isn't much, frankly) is better too.

What's that all mean for me, bro?

I'm getting to that. Thing is, I've been diligently working toward, "That's a wrap," since around April / May last year, when I realized there's just a lot to fix, improve, and change...and, honestly, it's a good game *for what it is* - which isn't an epic tale of emotional struggle, heartache, and redemption. That's my next game ;)

Episode .25 was going to be the ultimate finale, the last one, the big finish, the harem and Daisy endings...now, it's going to be less, but also more, than that. The updates earlier, and the new replay scenes with Rose, Lily, and MC, as well as the Daisy ending, are going to be in the update. 

Wait, you didn't say anything about the harem?

I know, that's going to be the next .26 - final - update. It might not be as big as the other updates, but this way, I'll have the .25 finished and ready for shipping by October 10th, and then the .26 / final update will be ready end of October, more or less according to the existing schedule I've shared in the past.

As to why update now, and then in about three weeks, it's to ensure more people get their hands on the update earlier, as well as gives me the content I want to go through and fix the .23, .24 versions with the newer script & everything.

Anyway, that was a long post to say you'll get more content sooner, the overall project is still on that same schedule, and I'm working as hard as I can on everything to make it amazing.

Thanks for your support;

Brosef Chungus


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