SakeTami
bigchungusproductions
bigchungusproductions

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Plans, progress, and the finish line in ~October?

Hope your world is good. I had a headache yesterday and now need to spend extra time on *stuff* that I'd rather not, because as you know, stuff happens. But, that's life right? We've all got a struggle.

.24 is coming along well, and I'm already working through the last of the three animated scenes for the update. The code, text, and more has been finished for one of the two endings in this edition, and the remaining content sets the stage for the remaining two endings in the .25 edition.

There's a 5th ending, which is the bad one, and that won't be much other than, "Sucks for you, bro. Here's a quarter, call somebody who cares." Or should the ending where MC is basically alone be different? Eh, I kind of like this idea, but I'm always happy to have my mind changed, for the right reason.

With the massive amount of work already done for the next update, I will be shipping the next version Sept 4th, which makes me super happy. The update after this one should be similar in size / scope with the current plan, so I feel confident "sometime in October," for planning the last update with the remaining endings.

Are there any scenes or stuff that's not yet in the game, that you really want to see? Whelp, the window is closing soon on requests, so spark it up if you got one, speak now, or forever hold your peace.

Cheers,

Brosef Chungus

Comments

Thank you for asking, I have announced a new potential game after this on Discord but I don't think I mentioned it elsewhere like here or Itch. So yes, there is a plan for another title, a lot of details are in flux, etc, but I am excited to try my hand at something a little different.

On the off chance this hasn't been asked, will you be making another game after this one is finished?

Vincent Baldassari


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