Links can be found on our blog : https://hreinngames.blogspot.com/
Complete changelog from 0.7.0 to 0.7.3:
- Fixed typos and grammatical mistakes.
- Fixed mispositioned or missing expressions.
- CG tweaks.
- Puzzle made clearer.
- Minor bugs fixed.
- Major bugs fixed:
a.) Orc selling tent furnishings didn't give you the option to buy them later if you didn't have enough money.
b.) Only being able to trigger one of Neve's scenes despite success or failure during the puzzle.
c.) In some cases playing as Solo Sabia you wouldn't be able to get the map marker for investigating Groknak's ambush.
- Quests reworked:
a.) You needed to have completed the Kentark Quest before being able to access 0.7 content. However, in some cases, the maximum possible training attainable by the player was 90%. We lowered the pre-requisite of the necessary Kentark training to progress and you will be able to complete it later, albeit with different rewards.
b.) Maply's side quest: It was a pre-requisite for accessing 0.7 content, however we removed this as a pre-requisite due to the quest not being accessible by players who had enslaved the catgirls. We decided to do changes to this quest that will allow it to trigger for players that have enslaved the catgirls. As such, it is now a pre-requisite again for accessing 0.7 content.
c.) Fluff Tooth quest: We included an option for players that want to skip the scene during this quest. This is an important decision for future development so think carefully what you want to do!
Kingdom of Deception 0.7.0:
A full update of content: 5 CGs with 1 one of them revised and returning CG, and introduction to many bad ends this time around, and 13 unique variations that change or alter the scene depending on your playthrough! The dance scene in particular will be the basis of a future content too, on top of what we already have here, so expect more.
Captain Quests: The camp is in disarray - something major has upset the dynamic. Sabia is going to need to delve into the issues that this creates: an alliance with Tekrok or Rokgrid is going to require some extra efforts to position herself for the events unfolding.
Bandit Related Quests: Sabia is going to have to track down some bandits. But it won’t be easy! She’ll need to locate a couple of sites, get some leads, and some help so that she can manage to sneak in and hopefully get useful information.
Tent quest: With the power dynamics in the camp in flux, Sabia is going to need to try and develop something of her own to ensure she has a proper, tangible foothold of position. And what better start than managing the sexual supply to the whole camp? Though it might not be as easy as she expects.
Mini quest: Woof! Maply is concerned about her friend, and asks Sabia for her help.
Neve! Neve is beginning to play a bigger role in the story, and her goals seem to be - for the moment - aligned with Sabia. This means that she’ll be helping Sabia a bit more this patch.Both heroically and sexually.
Huge thanks to all the players who provided feedback that allowed us to go through all the changes above!
As a final note, we recommend that you prepare your saves for the 0.8 version by playing the public release. And remember: Always keep your saves in the orc camp screen for maximum compatibility between versions.
Hreinn Games
2019-01-17 15:12:28 +0000 UTCSkylark
2019-01-17 04:27:21 +0000 UTCHreinn Games
2019-01-10 06:58:05 +0000 UTCHund
2019-01-10 01:25:56 +0000 UTC