Okay got the next animation for my game done, this being the 'faster' weapon (basically the rifle in the Wolf3d style). I did some re-editing and decided I'd rather all the weapons share the whole 'stun/shock' vibe rather than a tranq-dart gun. Originally I was going to push to just get the strap implemented but I feel it would probably be a more enjoyable jump forward for everyone playtesting to get to try all the (or at least 3/4) weapons in one update on Saturday or Sunday than a confusing flurry of close updates all weekend.