SakeTami
bluebowser99
bluebowser99

patreon


Update and new stuff coming

It's been a while again but we're still going strong. Thanks to your donations, I've been able to pay a new programmer to join the Fat Maps team. He's reworking the engine I built to incorporate some cool new features. This means I can go back to focusing on the art while he works on the code. I'm currently writing design documents for him to work him in. So what's new? - a system that allows you to gain exp and level up your stats. Sparring mode will earn you points to level up which helps to complete challenge mode to get the true ending. - a save feature that automatically saves your exp, wins and losses. - a ground and pound move for the player to use too. No more one sided cheating! - we're thinking about an achievement system as well for additional cool unlockables, though that could be a feature starting at Holly's game. We're working on both the Allison game, as well as the Nashiko game. So it could be possible those betas come out around the same time. Also, with this new force on our team, we're planning on going mobile in the near future as well! We're working as fast as we can to release a new beta as soon as possible. We've been growing as a business quite rapidly but that also comes at the price of adjustment time and working out arrangements. Thank you all so much for your patience and support. Without you guys, we'd never would have been able to grow so fast! So thank you all! Look forward to some new art updates soon!

Comments

Really hyped up to see what else you can do man.

that one random guy

Totally optional, yeah! I'm thinking I'll let the player have the option to mount the girl when she's down. So you can choose not to do it if you don't want to. Thanks for your enthusiasm as always!

At this rate, we can achieve AAA quality before you know it! Lol. I liked just about every change made from DKO to DKO2, so I'd love to see how new stuff could improve the game even further. And as much as I would love to give the girls a tatse of thier own medicine, and love the idea of the player character becoming "stronger" and expanding thier moveset with each release, what about the purists out there? Will the player's "dirty tricks" be optional? Either way, love the work you're doing, and I wish you good luck for this next month!


More Creators