SakeTami
MTL_Enjoyer
MTL_Enjoyer

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0.2.2a Bug patch/ Resuming billing in 10 days

I made a patch because the update had a couple of potentially game breaking bugs.

It was related to the 'SkipUpdate' function that I've added to the plugin "Event and Movement Core" which caused tremendous cpu lag when having many events on big maps, but using this function or tag on certain events could make the game freeze... So yeah, I thought I have corrected those.

If you have any bugs to report, minor or greater, please report to me here or any of the forums, it will help me tremendously to have a bug free experience as possible, and a game like this with many interactions is kinda prone to those, so fixing them alone is not ideal.

If you haven't completed the update, I recommend you to download this one and transfer your save folder.

The links in the 0.2.2 post are already updated.

Also, I'll be continuing billing in around 10 days, I decided that it would be best to anounce with some reasonable time. The reason for why I paused billing is because I had a data corruption that delayed the update, this data corruption resulted to be less 'damaging' than expected, but still took some time from development. If you have already skipped billing, your charging will continue exactly when it left past month.

Thanks a lot for supporting me.

Comments

Do you have the game walkthrough?

dd


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