It includes progression bug fixes, specially related to not being able to do certain things after completing the patch.
Fixed bug where the demon queen sprite stopped appearing when following you after completing the quest for Cider.
Fixed bug where when collecting wood logs, the wood log count variable won't reset after exiting the zone, making you get way more wood than you should after repeating the job.
If you come from the patch 0.1.0, you'll get the reveal spell once you progress the puzzle in the crater.
A bunch more smaller bug fixes.
But more importantly made significant changes and optimizations to city map, reduced the amount of animated tiles, and removed 2 tile layers, this should improve the performance significantly. If you had issues in the main city, I would appreciate if you could test it and compare performance!
You can report to me, any issues you have with this patch, on patreon or forums!
Links in the post for version 0.2.0 are already updated.
Stay tunned while I keep adding more information about the next update in the coming days/weeks!
Also, I'll be adding Exclusive posts and polls to my patrons to thank you for your support! It will include sneak peaks for future scenes and other things, please stay tunned!