Afternoon!
In this month's update as I've said, I've added some initial assets and configuration for said assets into the game. I've also added some sound effects for the combat so far.
Next month, I'm aiming to get the initial NPC faction system I want for the game working, along with adding the first humanoid enemy, and at least one grab for the Chomper.
Edit: Chomper is just in the front of the castle. If you need help finding him, just use the targeting.
Files have just been sent out. If you missed them this month, you can catch them again next month.
Also, there are more Bedlam updates on the way. I've just been a little busy which is why I haven't gotten to them yet, but stay tuned.
Bomb-A-HEAD
2024-02-05 15:45:58 +0000 UTCAJ Havi
2024-02-05 03:59:05 +0000 UTC