Custom Torque Map allows torque maps to be defined and used in GTA V, to accurately simulate how cars accelerate throughout the rev range. Read more about it here.
Custom Torque Map has been updated to support the latest game version, 1.0.3351.0, and has gained more features (full changelog):
300ZX Tachometer reflecting power curve
Better torque visualization
Power visualization and calculations
Peak torque/power calculations to verify your configurations
I've also launched a fresh overview of my Patreon-supported mods on ikt32.github.io/scripts-updates/ which contains the detailed readme files with tips and tricks on how to maximize usage of the scripts, the changelogs and links to conveniently find back releases on GitHub releases.
This release rounds off the initial releases of scripts I wanted to put on Patreon - scripts that enable driving realism in GTA V. With a good baseline handling.meta and the scripts here to make the game realistically simulate everything from the intake to the wheels.
Next up, I'd like to work on refining and expanding the handlings I've been working on to develop and test my scripts, and finally there's time to work on improvements for Manual Transmission, VStancer and other things that should be updated for the newer game versions.
Isaiah Johnson
2024-12-28 22:50:45 +0000 UTCikt
2024-11-27 06:56:57 +0000 UTCHamza El Rhandouri
2024-11-27 01:32:34 +0000 UTC