SakeTami
ShadowRx
ShadowRx

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Almost ready...

Just finished encoding a parser for compressed data fields, that will allow me to bring in content a lot easier, and tie both UI versions in with the new CMS.

(it will read and inflate/generate stats/etc out of compressed entries like this:

*:3;STR|END: +2; WSD:2~4;SPD:~1 ;PHY:5$1|name=cindy,gen=f,age=14~35,age!=28~31:+4,~1;INS :4 |+1d4| ~3

)

Right now I'm working it into the opponent/creature generation routine so we can have our mob/non-NPC park encounters for this next release.

After that, I can start tying it in to NPC and Item loading/creation for the new UI branch... so I can get a proper alpha of that out as well.

So now it's just writing the encounter and a little more coding 'til the next stable release is ready.


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