New Release 0.1.2 Available for Patrons
Added 2019-01-25 18:56:11 +0000 UTCGood news, a new release is now available for you guys :)
This very first update is focused on more technical stuff, bug solving, fixing cliping, UI fixes, and that kind of stuff. From now on, im gonna focus on adding major changes in next releases. The next one will be focused on the Clothes Store. Thanks all for your support!
Win x86:
Mega: https://mega.nz/#!4ckQUCbI!J-YNtjl2gonAiMTwVSkSSttGOL5TOX6jBjUk2ykKJWs
Anonfile: https://anonfile.com/w2Ob9cr1b9/Becoming_0.1.2_Alpha_Win_x86_rar
WorkUpload: https://workupload.com/file/BBG5g6Nr
Letsupload: https://letsupload.co/4Hsf/Becoming_0.1.2_Alpha_Win_x86.rar
Win x64:
Mega: https://mega.nz/#!kJlUHQpD!qNzUkB_wxnKUpx4oqa_RKTlGirK_YWRF8Mf6TtjBUlI
Anonfile: https://anonfile.com/sbEb9cr2ba/Becoming_0.1.2_Alpha_Win_x64_rar
WorkUpload: https://workupload.com/file/GjQgp5FD
Letsupload: https://letsupload.co/d5SA/Becoming_0.1.2_Alpha_Win_x64.rar
Linux x86:
Mega: https://mega.nz/#!ABkA1YqR!tM-WiaHlgSA2YSuY_uJ6e1mkAivYVlf72Jm9hsDAg2E
Anonfile: https://anonfile.com/Y3y2Abrdb8/Becoming_v0.1.2_Linux_x86_rar
WorkUpload: https://workupload.com/file/9QzEGwva
Letsupload: https://letsupload.co/hi1R/Becoming_v0.1.2_Linux_x86.rar
Linux x64:
Mega: https://mega.nz/#!NVlCBa6R!IEvzvRCSHjCV3LVYgCDUIFZxgYsEAVBfgF_Am_sODGM
Anonfile: https://anonfile.com/WdycAcrcb1/Becoming_v0.1.2_Linux_x64_rar
WorkUpload: https://workupload.com/file/Lz383mc9
Letsupload: https://letsupload.co/4Hs1/Becoming_v0.1.2_Linux_x64.rar
Mac:
Mega: https://mega.nz/#!NQlUXYhS!C5GMj9zc7eFwnV6WblYqTieqjgxiFPCv4L4gc93r51o
Anonfile: https://anonfile.com/B8519fr5b7/Becoming_v0.1.2_Mac_rar
WorkUpload: https://workupload.com/file/4kGwDK4p
Letsupload: https://letsupload.co/d5JX/Becoming_v0.1.2_Mac.rar
Comments
Keep up good work ;)
2019-01-28 10:27:00 +0000 UTCThat a good idea :) The UI of the city map is still very basic tough. I want to add another part of the city (a more shady one) that you'll go with the train. The sexshop for example will be there, and i have a few other ideas of new scenarios :)
2019-01-27 16:46:37 +0000 UTCThis project appears to be off to a great start. Many of the issues I saw with gameplay/mechanics in the first version have been addressed with this release. I have a general suggestion for this early stage that may be useful, if you haven't considered it. The city map could be divided into different activities for appropriate times of day/night. For example the bar/nightclub only appears during times when it is open and a different destination appears in its place. As the story continues, this would allow for different activities based on time of day. The goal of two different endings interests me in a general sense. I hope as things continue, the possibility for additional variations and a few "bad ends" become considerations.
ArtNstory
2019-01-27 05:48:22 +0000 UTCThanks a lot for the support :) I'll send you the text soon n.n
2019-01-27 05:32:10 +0000 UTCFailed the scene from the bar, stuck on the too bad screen. Minigames are pretty solid ideas, but I think they lack motivation to play them. At early game, the bars have a painfully slow cool down, and even with my stats maxed the higher level positions drain way too fast. I also cheated to get my stats, I quickly realized how long it would take to grind them out legitimately. A suggestion, while the game is still early in development, add a cheat option so we can see the available content. I personally won't mind the grinding, but only when there is a mountain of content to grind for. I trust you have great plans for the future, so I won't worry. I'm excited to see how you pull off character customization. Don't forget to send me those translation text files soon :)
Lamp
2019-01-27 04:56:07 +0000 UTC