August Dev Log 3.0
Added 2025-09-01 18:24:25 +0000 UTCIntro
Hello guys! We've gotten a whole lot done this month and are nearing the initial release and our community has gotten a whole lot bigger since the last dev log almost 2k people bigger! So like last time I am using these dev logs to go over what was done this month in detail, what we plan to do this month, and overall the state of the game so far. For those who don't wanna read everything in detail *I will leave a Fun number list below summing up the work that has been done*. Thanks everyone who has been joining the community lately! I'm excited to get the game out to you guys later this month on the 26th, if you haven't already I'm doing another 90% off sale on the patreon so check that out.
Art
This month was a hectic one for art due to the switch in the middle of the month to our new CG artist Mel. Despite just getting here Mel still picked up the role and ran finishing 37 CG's this month already completing the original list we had set up. Now with extra time we are adding almost 15 new scenes to the game along with some variants to others. Bella the first shopkeeper in the game will also get a good chunk of scenes to start with now. Overall the art is done CG wise and Mel is now getting whatever else we can done. On my side I have finished rendering Marina in the main banner and will be done with it hopefully this week.
Audio
Overall the audio work was finished in July so this month was fairly light here aside from some volume pitch fixes and other minor additions or adjustments. [Check below for full stats]
Story
I was able to make a large jump in the story this month finishing 4 of the 6 dialogue categories only one smaller one and one longer script remain, which I hope to finish up this week. Once that's done we can start looking for typo's and checking what does and doesn't work in the dialogue. Then it'll be just placing in the art and animations and we should be good for the 26th. [Check below for full stats]
Coding
This month was a large focus on fixing the games current bugs and they were indeed fixed almost over 100 bugs and crashes were fixed this month. The testers were starting to struggle to find anything due to how stable the build was, but aside from that Rince was able to get the dialogue I have finished so far in the game so right now we are testing that to make sure everything runs smoothly as I finish more he can add it. There isn't much at all left to do coding wise aside bug fixing, and finishing the gallery. [Check below for full stats]
Fun Numbers
(Art) 37 CG's, 2 animations.
(Audio) Some simple reworks.
(Story) Over 60% done roughly 14k words, hopefully will be done this week.
(Coding) 61 Commits to GitHub and almost 100 bug fixes
2,009 new members
202 new divers
7 server boosters
87,801 messages