SakeTami
Icarusmedia
Icarusmedia

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Poll Results (So far)

Okay so the poll results for everyone are almost in with only a day left and the results are as follows:

 You aren't fussed by a deadline date BUT as backers, or potential backers you want frequent progress posts WITH pictures. To that end In the screenshot you can see that we have (very ugly) boxes which tell people the directions of where they will go if the press what arrow keys. YES I have read the feedback about navigation and after a week or so of ball aching coding managed to get that to work, then I put the box in the bottom left in so you know where you can go. Same thing was feedback regarding who is in the room to talk to, so on the right it will tell you if the variable for them being in the room is false or true. This is very ugly and basic I admit, BUT it's intended to serve a basic function as I plan to eventually have cut outs of the characters that highlight when you hover your mouse over them, so you can visually see characters in the room.

At the moment I'd doing a MASSIVE thing of getting the talking done (and energy implementation at the same time, at first it will be basic sentences, later on I'll reformat it to take into account whether they like or dislike the subject and in the case of other characters, oh yes whether they like each other WILL change dynamically in game, will also change what is said.

So what I mean there is if through events you get Eleanor to like Cally (Wow!) she will change her comment when you ask about Cally to her. Likewise it will be completely possible for one to like the other but the other one not like her.

I'm hoping and aiming ideally for the end of this month, beginning of next month latest to release the next update, as I know many people are waiting on that.

You also want:

So I'll get right on that.

P.S. I also plan, not in the poll but because I want to, the ability to headpat characters. Be careful, not all characters will appreciate it.


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